Hi, i im trying to use ghostfields in my game to track (persistantly) chages in vehicle body parts, but whenever i make a change it doesn’t replicate on the server.
Nevertheless i noticed a change in the entity hierarchy, on the pink version of the entity which caries the component containing the ghostfield but nothing seems to change on the same component on the server
Finally, what is the difference between the pink and the blue ghosts version of the same entity because i have a hard time finding an answer in the documentation