Hey everyone,
I’m having a netcode project, and when I run it locally (with 2 instances from the same PC), everything is working fine.
However, when I try to connect from a different PC (within the same network where we can ping each other), the client connects, but then immediately shuts down (as observed in my console).
The client remains in a “client” state but is no longer connected to the server.
Any ideas why this is happening?