I keep getting this message after i start the host. I have not assigned Player prefab but want to spawn it from the Network Prefabs list. What exactly is going wrong here ? Please help…
[Netcode] Runtime Network Prefabs was not empty at initialization time. Network Prefab registrations
There is a topic related to your problem.
This bug will be corrected in the 1.4.1 release.
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it’s been 2 years when will 1.4.1 be released
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