[Netcode] Runtime Network Prefabs was not empty at initialization time. Network Prefab registrations

I keep getting this message after i start the host. I have not assigned Player prefab but want to spawn it from the Network Prefabs list. What exactly is going wrong here ? Please help…

There is a topic related to your problem.

This bug will be corrected in the 1.4.1 release.

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it’s been 2 years when will 1.4.1 be released

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