Network animations

I’v made few animations and the problem is that the animations dont apply to other players or it doesn’t sync even if i have the sync animations script attached to the player prefab.

So to make the point clear it goes like this:

  1. I connect as a server
  2. Second player connects to my server
  3. If the second player walks a bit and then stops and the idle animation should start, then it doesnt start. thats it.

Any clues and help would be appreciated, thanks in advance.

Use RPC Calls.

I’v heard that RPC isn’t a good way to go with animations due to going desync when a server is lagging?