Network Command Problem

I want to convey to the variable t server so that it is also currently use this variable. But still not sent to the server at all. Not even performs the Command. Something is not right to do?

void Update()
    {
        if(!netObj.isServer)
        t += Time.deltaTime;
        if (isLocalPlayer)
        {
            testOk = true;
            CmdToServer(t);
        }
       
       
       
    }
    [Command]
    void CmdToServer(float i)
    {

            testOk = true;
            t = i;
       
        //RpcSendToServer(time);
       
    }

Command when calling the server writes: Unknown message ID 12 ConnID: 1. The internet did not find how to fix. Who knows, help!!!

?