Hello
is there any way how to debug HTTP communication like in browser devtools?
Im sending requests to an REST API - GET&POST and I want to see requests and responses, their contents, header and so more.
Is there a way please?
Thank you!
Hello
is there any way how to debug HTTP communication like in browser devtools?
Im sending requests to an REST API - GET&POST and I want to see requests and responses, their contents, header and so more.
Is there a way please?
Thank you!
Networking, UnityWebRequest, WWW, Postman, curl, WebAPI, etc:
And setting up a proxy can be very helpful too, in order to compare traffic:
I think you got it wrong, but thank you for your response.
I mean that… I need to see the network - requests and their responses while they are normally made when I play the game - I need to see them in real action, I dont want to simulate them, I want to read all the informations about requests that were made while I did something in Unity playmode
The tool you are looking for is here:
https://docs.unity3d.com/ScriptReference/Debug.Log.html
Seems like you never developed a HTTP based app - like a web app. Fiddler is the thing I was searching for. Thank you all for suggestions