Network debugger like in googleChrome devtool for HTTP requests debugging

Hello

is there any way how to debug HTTP communication like in browser devtools?
Im sending requests to an REST API - GET&POST and I want to see requests and responses, their contents, header and so more.

Is there a way please?

Thank you!

Networking, UnityWebRequest, WWW, Postman, curl, WebAPI, etc:

And setting up a proxy can be very helpful too, in order to compare traffic:

I think you got it wrong, but thank you for your response.

I mean that… I need to see the network - requests and their responses while they are normally made when I play the game - I need to see them in real action, I dont want to simulate them, I want to read all the informations about requests that were made while I did something in Unity playmode

The tool you are looking for is here:
https://docs.unity3d.com/ScriptReference/Debug.Log.html

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Seems like you never developed a HTTP based app - like a web app. Fiddler is the thing I was searching for. Thank you all for suggestions

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