Hi everyone, I need to start testing my interpolation code and from the docs I saw that Unity provides network emulation.
How does it work? Just create a new build with it turned on?
I tried building with it using dialup emulation but it didn’t seem to have an effect(I was trying on the same machine, if that was the reason).
The docs don’t seem to help much either(and is 2 years old!).
Any help would be appreciated!