Network.InitializeServer problem

Hy guis i have a big problbem my multyplayer game is advanced and all think works but why when i start game from my computer other peope can join to the room but if other player make room i can’t join on it i initailize the server like this…
Network.InitializeServer(32, 25000, false);
and another think if the other player open 2 windows and try to enter in his room i can do it… butti can’t… why what is the possible resolution???

There is not information to go by here but you can try the following:

  1. Check ALL the firewalls on the hosting machine if they allow the incoming connection
  2. Check ALL the firewalls on the connecting machine if they allow the outgoing connection (yes firewalls might deny outgoing connections)
  3. Make sure you have the correct IP address and port
  4. Make sure the port is not already taken on the host machine by something else
  5. The router on the HOST network might not forward your request to the host machine
  6. Try setting the useNAT parameter to true in InitializeServer
  7. Try connecting with telnet to the host with the same port to see if you get a response

Good luck

i will try it now…