Network Manager and Multiple Scenes

Hi,

is it possible to use the network manager in combination with multiple scene editing in U5?
Our point-and-click multiplayer game should be playable on Android devices, and the player moves between different rooms (different scenes).

Thank you for your support,

Norman

I am pretty sure you can create your own NetworkManager script and handle scene changes OR create a blank-black middleWare scene which NetworkManager loads itself (without needing to create custom NetworkManager script) and then handle loading other actual scenes from it.