Hi. In the new unity versions, Network manager and other default scrips where removed. I want to make a multiplayer game. (Local and remote) What should I use for multiplayer services that will be around for a while? Thanks so much.
email - jake765111@gmail.com
People aren’t going to email you. Either bother to check your own thread for responses or don’t bother posting the thread.
That said, I’d take a look at Mirror first, since it implements the same Network Manager as Unet.
@Joe-Censored I figured as much. It was just a second method of contact. Thanks for the suggestion. I will look into it!