I’m currently working on a project which is a basic peer-to-peer two player game. All I need to do is, create one player from prefab when the server got initialised, then if the other player got connected, create a player for him as well, and link them together in a script. What I can not figure out is, how can I rename the objects to have the same name on both client and server sides?
Any workaround solution would be greatly appreciated!