Hi, I have a question about unity multiplayer I wonder
if it’s possible to get the Network player ID when a
network player is entering a Trigger? Something like
this.
function OnTriggerEnter (other : Collider){
playerID = other.collider.getNetwork.playerID;
}
I know that the code above is totally wrong but I
just wanted to show an example. I would like to
have a working example if someone can give me that?
Since I don’t konw so much about multiplayer programming
and think it’s easiest to understand if I get an
working example.