I need help with implementing a respawn script on a network… here is the game in question that im working on
now I can die others can die but coming back to life is the hard part ahahha ![]()
I need help with implementing a respawn script on a network… here is the game in question that im working on
now I can die others can die but coming back to life is the hard part ahahha ![]()
if your using unity’s networking you can send an rpc call to everyone to respawn a player
Are you trying to synch the leg animations? You should drive the animations locally on the client based on the character’s state. No need to network that.
Thats just the problem I don’t know how to do that im hitting a brick wall… but yeah I will have another look at something that might work… IDK we will see how she goes ahah ![]()