Hi everyone,
I was wondering why my variables won’t show up in the inspector, but sometimes when I manipulate them in my scripts, they appear to be serializable. The picture below show how unity is doing most of the times,
but when i touch them, they appear like that for as long as i don’t switch what object i’m inspecting.
Hi, the example project “2D Space Shooter” provided in the bite-sized samples repo has the same problem. The “Type not renderable” issue can be seen by looking at the “Ship” prefab.
The issue appears to resolve itself after making any change to the Ship Control script.
Just updated to 2022 LTS and Netcode 1.6, now it is throwing me errors about specified cast is not valid. Apparently it is not fixed. Great job unity, as always.