Networkanimator doesn't synchronize parameters

Unity 2021.2.10f
I added the network animator and dragged in my animator
8152187--1059092--upload_2022-5-24_14-35-8.png
I don’t get all the public variables from this script which are supposed to allow me to allow authorize client updates and specific animations (at least that’s what it looks like on youtube videos).
Inside the game the client can only see it’s own animations which indicate that the networkAnimator doesn’t synchronize the parameters.

8152187--1059095--upload_2022-5-24_14-38-34.png

The NetworkAnimator only synchronizes animation parameters from the server to the clients. Are you changing the parameters on the server?

No, I am trying to change it directly from the client - as I understand in the past it was possible to mark “client authorization” but seems like it it is deprecated. I will change it to the server, thanks.