Networking and limited time to learn.

Hello, I’m in situation where I will make a small game as my schools graduation work. I implied I would make something multiplayer to Facebook. The problem is that I have six months starting from new year to complete my work. I have no experience about networking or multiplayer. Should I just drop this idea and make a singleplayer game?

How about facebook game with scoreboards and gifts? Does application like this require overwhelming database-stuff, that I’m not familiar with?

they will require database stuff for persistency yes.
But that has nothing to do with networking and multiplayer, as you handle such stuff with WWW to a webservice (asp.net / php / ruby on rails / cgi) :slight_smile:

Haha, I also can’t understand any of those. Are there any “plug Play” type of solution for this? Or perhaps very step by step tutorial, which I doubt, though. If not any, where should I start with my facebook “social” game project, other than the game itself of course.

In that case I fear you won’t be able to approach that at least at the time.

Reason is that you must understand at least the basics of php (or one of the alternatives I mentioned above) and database programming, as well as communicating with webservices through structured data (xml / json) to go there, otherwise you can’t do anything at all.
As such there is no step by step as its game specific what you send and what you store, the common steps involved to bind the two things are “trivial” and the same as in any other case when you do webservice programming, so once that knowledge is there, the hooking up will be easy :slight_smile:

WWW is nothing else than a call to a website to send data and receive data → it allows you to communicate to above mentioned webservice.