Networking on Windows

I’m making a Windows game with networking

using Windows.Networking.Proximity;

But when I’m using the header, this appears.

Assets/NetworkDelagate.cs(3,15): error CS0234: The type or namespace name Networking' does not exist in the namespace Windows’. Are you missing an assembly reference?

If anybody can help me set up networking, I appreciate it

You have to wrap WinRT APIs with NETFX_CORE define, because code is also compiled for the editor, where those APIs are not available.

How do I wrap WinRT APIs with NETFX_CORE?

NETFX_CORE define will make that code available only when building for Windows Store.

Like this?

#if NETFX_CORE
using Windows.Networking.Proximity;
#endif

Yup.