Networking Package

Hi,
I’m doing a Indie Game with my friend.
we want to give it the newortking functionality and when I started to look for a Networkpage can fit our game.

We are writing a 1Vs1 Strategic game and we need some features about networking.

  1. Matchmaking…selecting 2 players connected to te server and start a game.
  2. Game was managed server side and both players are client

I found different packages but I can’t understand what is convenient for us with cost/utilization
I found:
a) Mirror+Insight…it really cheap but not easy to use. I didn’t undertand the consuption server side
b) Photon: Appareantly really easy to use but cost could became a problem (we are not rich to pay 100$/mo)
c) App42 platform: Also it seems documented and easy but cost is not clear
d) Tnet: Cost of the package is not cheap 90$ per seat

I’m really confused about that.
Some of you knows a possible Network pacjages can help us with our game?
Many thanks for helping us

Take a look at this thread: What are the pros and cons of available network solutions/assets
You will find a few other authoritative server solutions, which also include matchmaking.

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Manu thanks