I admit i don’t have much experience with networking, but I have been toying around with the examples and have got it working so I can have a client and server talking to each other with RPC and understand how it is working.
However say somebody sets up a server with RPC and sends me data and I can send data back to it that isn’t done with unity. Would that be possible?
The idea is to control a toy car with has been built and is capable of pushing data to update it’s xyz position and also recieving data for commands to move. I have no idea how you would be able to work out what is being sent etc when you aren’t clearly boxing and defining it.