NetworkServerSimple CPU usage [Solved]

I’m using NetworkServerSimple class with a single Update() method running NetworkServerSimple.Update() as per the documentation. A non-debug windows build is using 13% CPU time (on a quite powerful skylake i7 CPU). Is this working as expected, or a bit on the high side?

Running in the editor, the CPU usage is only 1-2%.

Had vsync turned off, so was running away at probably a zillion frames per second. :sweat_smile: Doh!