Neural networks for unity

Hi,

I took a break from my last project and I created a new one, this one :slight_smile: Project that implements neural networks.
Neural networks is algorithm which is similar to how brain works, combined with learning ability it is a lot of fun.
It starts knowing nothing and eventually learns how to do complicated tasks.

My neural network project can only have 3 layers, I wanted to keep it simple and easy to understand for anyone that get this project. Each layer can contain infinite number of neurons!

Here is example of finished demo for digit recognition using neural networks, on the right you can see neural network visualized(dark colored connection have high weight value and white with the lowest weightvalue).

I plan to do many more demos inside unity, but I lack imagination so if you know anything good that requires computer AI I’d love to hear it.

Also I plan to publish this on the asset store.

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If you port this to compute shader, that will be a win.

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Sorry for delayed response. That is something that I may do in the future. It is really nice idea.

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Or you can using this to make AI player for Billiard Game Template.

Doing AI for billiard game is already easy.
Neural networks could be used but there is no point, except if you want to have some fun.

It seem so much of potential. And can we use the thirth library to trainning ?

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Thanks!

Any data can be used to train this network.

hi! project
Survival Multiplayer??