Neurosky is very slow

Dear Unity community,
I try to include Neurosky in Unity. There’s a prefab in the TGC1.1 unity package from Neurosky. But when I include this prefab into the scene it slows down to about 2 fps.
Is there a way to include Neurosky in a quicker way or is my computer to slow for this job?
Thank You very much!

Open the TGCConnectionController.cs script and edit the line


The 0.002f value put it on 0.008f, result:


If your fps still drop, try to put it a little higher