Hello,
After number of projects began and very difficult to implement, I used large part of my free time to develop a little game on Android with Unity.
Despite the simplicity of the gameplay, it is really taking a project to the end that we understand the famous 80-20 rule: 80% of the time to make 20% of the content …
However, I am proud to announce the release of my very first project: Cattle Rush.
=> https://play.google.com/store/apps/details?id=com.nausicaaStudio.cattleRush
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This is a small game in 2D / 3D in which you simply have to send food to cattle in fences so you can sell them and improve your farm.
The game part itself is very simple and uses a bit of 2D physics.
I integrated:
- Reward commercials
- In-game purchases
- Daily rewards with phone notifications
- Cloud saves on google play games
- Achievements on google play games
- Localization with 3 languages (FR / EN / ES)
Through this project, I learned a lot and also made me a toolbox very useful for the future.
Thank you all for the support you could have brought me without knowing it and that you continue to bring me when I browse this forum.
Do not hesitate to leave a comment or to talk about it around you if you like the project.
If you have questions about certain features, do not hesitate.
Thank you all, good luck in the realization of your own projects.
Kind regards

