New Wii developer utility that looks to make painful controller configuration a thing of the past!
Called LiveMove from AiLive, it generates code based on the movement you do. So basically, you type in a name for a movement, then do the movement with the Wiimote and bam, you’ve got the movement code.
http://video.google.com/videoplay?docid=-2991739314359132538
Interface is Windows (ugh), and looks very ugly, but wouldn’t it be nice if Unity’s Wii support had something like this? <wink wink, nudge nudge>