New awesome Wii dev utility

New Wii developer utility that looks to make painful controller configuration a thing of the past!

Called LiveMove from AiLive, it generates code based on the movement you do. So basically, you type in a name for a movement, then do the movement with the Wiimote and bam, you’ve got the movement code.

http://video.google.com/videoplay?docid=-2991739314359132538

Interface is Windows (ugh), and looks very ugly, but wouldn’t it be nice if Unity’s Wii support had something like this? <wink wink, nudge nudge>

I think I mentioned this in passing before, but if not, I’ve made a plugin for Unity that supports the Wii controller. It’s a mess right now, but I could clean it up for general release in a week or so, if there’s interest.

Yep, there is. It would be interesting having a solution which really works.