New contextual menu is not easy to read

This is still an issue in the latest Alpha, I still have hopes that this will be improved

First image is the new UI, second image is the old, the old one read much easier for me.

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New Fuzzy and small

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OLD and GOOD


3 Likes

I think maybe there is two main things causing this to be harder to read.

First one is the contrast of colors and shadow blue of the text. The text bleeds more into the background more with the new UI.

Second thing is the change in the default calculated value of font sharpness in the general settings.
When they updated to the new Text Core system the default value is like half.

For the Editor Text Sharpness settings it is located in preferences not the project settings.
Go to Preferences/General/Editor Text Sharpness
It will be a slider bar.

After changing that it did help a lot, but still needs a bit better contrast colors.

2 Likes

High information density is good IMO. I like the new one. Fuzziness is a bug tho.
What would really be an improvement is icon in the margin.

3 Likes

Yes I’m talking about the fuzziness and the size, I think one size larger will help.
and yes margins left right is too high, The spacing between each line I can live with.

No need. I remember a setting in postscript, a hint to the bezier rasterizer, when tuning that to small font it prevented anti alias bluriness. That exists in whatever postscript is on windows.

I hope this will be fixed before 2023 reaches LTS, or I will not be upgrading to 2023.

Maybe I’m weird but I personally prefer it. Probably just used to dark mode on everything.

old one was certainly easier to read & nice standard style,

new menu is so wide that you have to move mouse (almost) across whole screen… (but search field is very nice!)

I got no idea why yours is so wide, mine is similar to the OP in width which is thinner than previous version

9454691--1327664--upload_2023-11-7_18-54-31.png

ok, well that is better then! (I’m on 2023.3.0a11)
*same in 2023.3.0a12 (win10), maybe ill report a bug then

1 Like

I’m talking about the font size, dark color is fine for me. The font just need to be larger by one size, the old one had that.

Might want to check if your UI scaling option in preferences got changed. I had it in the past where updating alphas changed my use desktop scaling option to be turned on. If it is off I would just bump the UI scaling by about 25% in Unity.

If that makes everything else too big I would just enter a new font size just for the context menu. You can override each Unity UI menus individual font size with the TSS file.

Think the context menu is called
.unity-base-dropdown__item

Attaching an image to make it easier to see.

9455639--1327835--Unity UI Scaling.png

1 Like

my wide menu issue got accepted as a bug,

2 Likes

I agree completely, the text is much less readable, although I like the search bar and dark theme.

+1 from me

1 Like

Im using a Mac and don’t have scaling on, when I have unity 2022 and 2023 open side by side its clearly smaller.

Can you show me how to override the contextual menu in 2023 ? would love to know how, thanks.

Oh yeah totally updated from a8 to a12 and now it’s wide.
Yeah I don’t like that

1 Like

@antoine-unity Would you happen to know how to increase the contextual menu font size with a TSS file?

That won’t possible. Exposing font sizing options for the Editor is something in our radar, but not possible yet and not via TSS files

2 Likes

Thanks for clarifying and good to hear options are on the radar
Will they be in 2023 LTS or after that?

In the meantime could you please increase the font size one size larger for the contextual menu’s on Mac in 2023 so we can read them easily?

I was trying to figure out how to update the context menu in a TSS file and sadly I also found out they haven’t released that API yet as mentioned by Antoine.

Seems the DefaultThemeFile is locked in some areas now. Which kind of seems counter productive. At the moment you can import the Default setting and use them for custom tools and Panels.

Thought there already released that functionality.

1 Like