New create menu on context menu is fine! And I have one suggestion about it

I love new create menu on context menu.


It’s well organized, intuitive and theoretical.
I consider it gains QoL of Unity significantly.

But I also have a idea in my mind.
It is a dedicated, distinct menu like the Create menu of Shader Graph.
If user pressed SPACE bar when focusing on Project window, create menu would appear. A user chose one asset, then a asset was created on target folder.

While current UI/UX is sufficient, I wish more improvements in the future.
How do you think about new create menu?

while reading your comment for a moment I’ve got a shivering Blender horror UI felling. :cold_face: :cold_face: :crazy_face: