**This post is now deprecated. We have removed the Analysis Point system.**

**See this thread for more details:**

Hello Unity Analytics users!

Here’s an overview of how **Analytics Points** work.

**Please note that we will never charge you if you exceed your Analysis Points allocation,** though certain events may not be tracked. But fear not - you can always manage your Analysis Points via the Event Manager.

Let’s break this down with a few examples:

**Example 1: Custom Events with No Parameters**

For Custom Events with No Parameters, the cost for each Custom Event = 1 Analysis Point

*LevelStart*

**Custom Event with No Parameters = 1 Analysis Point**

*LevelEnd*

**Custom Event with No Parameters = 1 Analysis Point**

*PurchaseItem*

**Custom Event with No Parameters = 1 Analysis Point**

**Total of 3 Points**

1000 - 3 = 997

I have 997 points left.

**Example 2: Custom Events with Numeric Parameters Only**

For Custom Events with **Numeric Parameters only**, the total Analysis Point cost is equal to the number of **Numeric Parameters + 1 for the event itself.**

Let’s build out our example below (assuming all parameters are **numeric only**):

*LevelStart*

*coins*

**Custom Event with 1 Numeric Parameter = 2 Analysis Point**

*LevelEnd*

*coins*

*levelnum*

**Custom Event with 2 Numeric Parameters = 3 Analysis Points**

*PurchaseItem*

*levelnum*

*cost*

*gold*

**Custom Event with 3 Numeric Parameters = 4 Analysis Points**

**Total of 9 Points**

1000 - 9 = 991

I have 991 points left.

**Example 3: Custom Events with Numeric and Non-Numeric Parameters**

Now this is where things get a bit tricky. Non-Numeric Parameters (strings and booleans) cost more Analysis Points than Numeric Parameters. Non-Numeric Parameters cost more because we need to run individual calculations on these in order to show you how they break down. **The cost of Non-Numeric parameters is equal to the possible values they can assume**.

Here are a few more examples:

*LevelStart*

*coins (numerical)*

*levelname (string) >* For *levelname*, let’s assume there are 10 possible values.

*Custom Event* = 1 Analysis Point

*coins:* 1 Numeric Parameter = 1 Analysis Point

*levelname:* 1 String Parameter (with 10 possible values) = 10 Analysis Points

**Custom Event with 1 Numeric Parameter and 1 String Parameter = 12 Analysis Points**

*LevelEnd*

*hitpoints (numerical)*

*coins (numerical)*

* levelname (string) >* For

*let’s assume there are 10 possible values.*

*levelname*,*Custom Event* = 1 Analysis Point

*hitpoints*: 1 Numeric Parameter = 1 Analysis Point

*coins*: 1 Numeric Parameter = 1 Analysis Point

*levelname*: 1 String Parameter (with 10 possible values) = 10 Analysis Points

**Custom Event with 2 Numeric Parameters and 1 String Parameter = 13 Analysis Points**

*PurchaseItem*

* name (string) >* For

*let’s assume there are 100 possible values.*

*name*,*cost (numerical)*

*on_sale (boolean) > on_sale*is a boolean (i.e., True or False), so it can take at most 2 possible values.

*Custom Event* = 1 Analysis Point

*name*: 1 String Parameter (with 100 possible values) = 100 Analysis Points

*cost*: 1 Numeric Parameter = 1 Analysis Point

*on_sale*: 1 Boolean Parameter (with 2 possible values) = 2 Analysis Points

** Custom Event with 1 String Parameter, 1 Numeric Parameter, and 1 Boolean Parameter =** 104 Analysis Points

**Total of 129 Points**

1000 - 129 = 871

I have 871 points left.

As you can see, it’s very important to keep track of your Analysis Points and not let any part of the equation get out of control. You can track your usage through the **Event Manager** tab.

Some recommendations:

- Use numbers when possible
- Spend your points wisely! Don’t send parameters you don’t need.
- Avoid sending highly variable (string) parameter values. For example, a user or device ID is probably a pretty useless thing to include, and will cost a lot of points.
- Think about how you want to analyze your data as you structure your events and parameters.

Hope that helps explain things! Feel free to ask clarifying questions below, we’re here for you guys so feedback is always welcome and appreciated