Sorry if this is the wrong place for this, I’m new to this forum.
I’ve been using 2018.1beta for about a week now and this just started today, but whenever I load a project or hit play in a project it takes a LLLLOOOONNNGGG time like 10 minutes while the UI is hung and unresponsive before finally loading/starting. The only real clues in the console are these messages which google is totally not helpful with:
InvalidOperationException: Collab_ErrCannotGetRevision
UnityEditor.Collaboration.Collab.InternalGetRevisionsData (System.Boolean withChanges, System.Int32 startIndex, System.Int32 numRevisions) <0x384ebb00 + 0x00082> in <72b0ed84117a445ab10ab73c57c76275>:0
UnityEditor.Collaboration.Collab.GetRevisionsData (System.Boolean withChanges, System.Int32 startIndex, System.Int32 numRevisions) (at C:/buildslave/unity/build/Editor/Mono/Collab/Collab.bindings.cs:25)
UnityEditor.Collaboration.RevisionsService.GetRevisions (System.Int32 offset, System.Int32 count) (at C:/buildslave/unity/build/Editor/Mono/Collab/RevisionsService.cs:47)
UnityEditor.Collaboration.CollabHistoryPresenter.OnUpdatePage (System.Int32 page) (at C:/buildslave/unity/build/Editor/Mono/Collab/Presenters/CollabHistoryPresenter.cs:210)
UnityEditor.Collaboration.CollabHistoryPresenter.OnWindowEnabled () (at C:/buildslave/unity/build/Editor/Mono/Collab/Presenters/CollabHistoryPresenter.cs:60)
UnityEditor.CollabHistoryWindow.OnEnable () (at C:/buildslave/unity/build/Editor/Mono/Collab/CollabHistoryWindow.cs:57)
I tried deleting all my Unity-related registry values hoping that would help without luck. Not sure what else to check…
If useful for debugging project source code is at: GitHub - TheRealCatherine/StageMechanic: Mirror of the official GitLab hosted project
Nothing major has changed, no new files added (though a few .cs files and a few assets have changed somewhat) between the time before the error started and since. Also the loaded scene is very simple, just a cube and a plane at start.