New feature: log errors ?

Hey there,

With Flash/AIR/AS3 I use Flox to report analytics from my app. There is an awesome feature : log errors. If I add :

loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, function(event:UncaughtErrorEvent):void {
      Flox.logError(event.error, "Uncaught Error: " + event.error.message);
});

All the runtime errors from my app will be catched and report in the Flox console. That’s way I can see how often an error occurs and its stack. It defintely helps me to solve them and make a better app which is bug free.

I would really enjoy to see something like this with Unity Analytics!

That’s a really good idea. As an old Flash/Air-head myself, I’ve used a similar functionality (not Flox…can’t remember quite what we used). I’ll forward the suggestion to the relevant folks.

So, relevant to your recent question, this was announced today at GDC:

http://perf.cloud.unity3d.com/

This is a new (alpha) service where we’ll be handling crash and unhandled exception reporting. Hope it helps!

Yeah, sounds like exactly what I needed! Waiting for the access, thanks again marc!