Hey there,
With Flash/AIR/AS3 I use Flox to report analytics from my app. There is an awesome feature : log errors. If I add :
loaderInfo.uncaughtErrorEvents.addEventListener(UncaughtErrorEvent.UNCAUGHT_ERROR, function(event:UncaughtErrorEvent):void {
Flox.logError(event.error, "Uncaught Error: " + event.error.message);
});
All the runtime errors from my app will be catched and report in the Flox console. That’s way I can see how often an error occurs and its stack. It defintely helps me to solve them and make a better app which is bug free.
I would really enjoy to see something like this with Unity Analytics!