Hi I was trying to find out how to use the same scene for multiple game objects
I am making a race game for my nephew for Christmas and being some what new to Unity
and my limited skill level I am very pleased with where I am at on my first game.
But my question is how can I reuse the same track with different cars. The way my
game is set up right now or the only way I can do it at this point with my experience
is to create a game scene for every car on every track. The scene is called from the
main menu scene by first select car then Application.LoadLevel(""); brings up the
select track scene then Application.LoadLevel(""); brings up what ever car/track
was selected. The game has 9 car models and 5 tracks so that would be 45 individual
scenes which with duplication is not hard but would cause my game file to be very large.
So I was wondering if there is a more efficient way to build the game structure.