Hi, I am Upgrading a project, from an old Ad platform to a new one, but I encounter a little problem, I use to add to the project an .jar file with all the Google play services, but now, on the SDK folder everything is split, but now, when I add at least google-play-services-11.0.4.arr, when I tried to build it breaks, that there is not .jar on the arr… I guess what I need is a explanation on how now it works
In the past you used to include google_play_services.jar which contained all the functionality for the different google play services.
Since you are probably not using all the functionality, and due to other issues (e.g: 65k method dex ref count), they decided to split the libraries into a set of .aar files. this approach is more “modular” as you can pick exactly which library you need (ads, authentication, google drive integration, etc)
OK I got it, actually I think that is a big improvement, but what about that error, that Unity cant extract the .jar from google services? my .aar that only has google play it is 1KB