# New hierarchy window API examples

**URL:** https://discussions.unity.com/t/new-hierarchy-window-api-examples/1736837
**Category:** Interface
**Tags:** Question, 6.6
**Created:** [September 17, 2026, 3:12pm UTC](https://discussions.unity.com/t/new-hierarchy-window-api-examples/1736837 "2026-09-17T15:12:55Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![Spellbound](https://dub1.discourse-cdn.com/unity/user_avatar/discussions.unity.com/spellbound/32/539168_2.png) [@Spellbound](https://discussions.unity.com/u/Spellbound)
#### Post date: [September 17, 2026, 3:12pm UTC](https://discussions.unity.com/t/new-hierarchy-window-api-examples/1736837/1 "2026-09-17T15:12:55Z")

</div>

Hi there,

we are in the midst of moving our projects to Unity 6.6 and this includes porting our custom hierarchy window drawers to the new hierarchy panel.

Could we get some examples on how to register custom columns and a starting point how to bind drawers for icons and text?

Thanks.
