New Input Manger not working in WebGL

I need to create a WebGL project. I want it to be a 3rd person type app.

I created a new project using the Third Person (Core) template that comes in Unity Hub.

When I build and run for WebGL the input doesn’t work at all.

How do I fix this?

Turns out the answer was found here:

https://forum.unity.com/threads/first-person-starters-input-system-doesnt-work-on-webgl.1296837/