New Input System: Cannot Run and Jump at the same time

This has probably been asked somewhere else, but I don’t really know what to look for.

I’m using the New Input System from Unity and want to do a very simple Walk-Run-Jump controller, where Walk is on WASD, Run on Shift, and Jump on Space. (I’m forwarding those events to my PlayerMovement script via the PlayerInput component’s UnityEvents.)

Problem is that if I run around (using Shift + WASD), the Input System does not generate events for jump/space anymore.

I changed my keyboard with a different one and the problem solved. The reason is Rollover limit.

Alright. After some more investigation it turned out to be an issue with the HP Bluetooth keyboard I was using. -_- Apparently I have not yet played enough games on this keyboard to notice! :stuck_out_tongue: