New input system If statements

Hi I want to know if its possible to use the new input system in if statements.

The screenshots show my old Update() method which used input.keycode but i want to change that to the new system but haven’t had any luck.

Thanks in advance.

if (controls.player.fire.triggered)
    Fire();

var look = controls.player.look.ReadValue();
1 Like

Thank you!

InputSystem.GetDevice<Keyboard>()[Key.E].wasReleasedThisFrame

Is also valid as the in-line parallel to the old system.