New input system local multiplayer possible?

So I installed unitys “new” input system. To be honest it’s a real pain in the ass so far. I tried to register input with the “Send message” behaviour in player input. Somehow this doesn’t work though since the controllers methods never get called by it(?).
After hours I finally got it to work with delegates.


I’m doing a local multiplayer game. When I instantiate multiple players each one is controllable but they can all be controlled with each and every connected gamepad. When I use the left stick on my gamepad EVERY player moves.
I have no idea how to assign a unique gamepad to a unique player.
Any suggestions?

I am experiencing the same problem. Each controller is able to control each player. I’ve tried to identify the controller ID and you can scan for it, but I can’t assign specific IDs to specific objects.
I am also working on a local multiplayer.
I hope they cover it in the Unity Now, or if anyone know how…