Using the new input system 1.3.0 and trying to track touch/drag events, I can corretly register the events but the location passed to my callback is always the same after the first touch (when using the debug/simulate touch with mouse feature). However when I build the same code on IOS it works fine.
I wonder if you might be hitting this bug or maybe your issue is related. It’s my best guess and can’t tell for certain.
If it is the same problem you’re having, please “Up Vote” the issue and/or leave a comment. Otherwise, please file a new bug. Although we do try to keep an eye on the forums, the best way to get traction on a bug/issue is by opening a ticket.