Hi all,
this is my first post so sorry if this is the wrong place…
I’m making a 2D top-down shooter and trying to implement the new input system to easily use multiple gamepads. I would like to use the triggers to shoot but I can’t seem to find a way to only activate when I press or hold the trigger down. The way I have it now it shoots when I press it down, does nothing whilst it’s down and shoots again on release.
Effectively I’d like it to act the same way it would under Input.GetKey/GetButton.
Will provide code if needed <3
Thanks!