New Introduction to Unity 4 Tutorial from Digital-Tutors

The Digital-Tutors team is excited to announce the release of the new Introduction to Unity 4 tutorial.

The training starts out the Unity Interface where we’ll talk about the different panels and tools available in the Unity editor. From there we’ll learn how to properly export and import assets into Unity. With those assets imported, we’ll discuss how to create prefabs that will help us speed up the construction process of our level.

Then we’ll learn how to create and apply materials to our level prefabs. Then we’ll take our textured prefabs and build a simple game environment. Once the base level has been built, we will talk about adding props and set dressing our level. From there we’ll continue full speed by learning how to add lights, particles, and physics objects.

Once we’re happy with our level, we’ll jump into scripting in Unity. We’ll learn how to create a random player spawn, a HUD, item pickups, and so much more. Finally, we’ll end the course with how to publish our game to the platform of our choosing.

Look for more Unity tutorials to come and check out all our latest Unity tutorials.

Initial lessons can be viewed for free and watch the free Beginner’s Guide to Unity,

The new Introduction to Unity 4 and every tutorial are available for viewing with a subscription to Digital-Tutors.

First off, I just want to say that I love digital tutors and I have had an active subscription for 3 months already.

But I have to say, I think you are really taking this series in the wrong direction. Digitaltutors is great for people working with Maya, Zbrush, Photoshop and other art softwares. It isn’t a programming site! There are many superior (and free) resources on the web for those looking to learn the Unity basics, but there is NO website (in my opinion) that is as good as digitaltutors to learn the art asset workflows.

What I would really like to see is for digitaltutors to focus on building a Mecanim workflow series where a character is rigged, animated, and brought into Unity with a working controller. Art workflow is why I signed up for digitaltutors and I badly want for you guys to show us a pro Mecanim workflow!

Hi,
I am also subscribed to digital tutors and I actually like their unity trainings as they have implemented learning path that helped me progress somewhat. Just my two cents, I think a subscription to digital tutors is worth it, because of all the great content that they have available.