Hi there. I’m a bit of a newbie with fixing deployment problems, so I’m hoping somebody out there can help me trouble shoot the issue.
When I build my app, it builds fine with no errors. But when it deploys to the iPad, the app launches, but then just pauses on the splash screen.
Xcode shows the app in a paused state and the output log shows the following
Creating FingerGestures using TouchScreen Gestures
(Filename: /Applications/buildAgent/work/14194e8ce88cdf47/Runtime/ExportGenerated/iPhonePlayer-armv7/UnityEngineDebug.cpp Line: 43)
compute_class_bitmap: Invalid type 13 for field System.Collections.Generic.List`1+Enumerator[T]:current
Any idea what this is and how I can track down the offending script? I use a lot of third party components so getting a hint as to where this might be would be super helpful.
Thanks!