I continue to do a series of fantasy characters for mobile platforms. This time, I want to submit a Succubus and Iguana. Freehand drawing textures (3 color variations for each). A rich set of animations. I look forward to feedback and suggestions. I want to make your content better each time!
Nice update.
The Iguana texture is very good quality.
On animations - everything looks alright except the two death cycles for the Iguana and the wing flaps for the Succubus.
The wing flaps are half hearted, not intentional enough. If they were faster, and over extended on the takeoff and change of direction they would look stronger/better imo.
The death cycles for the Iguana look a little too soft, with no impact when hitting the floor. It might be just the overall speed of these two cycles. How do they look when the speed is increased? Consider speeding up to make it look more natural - with the impact of his weight landing on the ground.
Hi! I added another character - a golem! Zhazhe more - is 3 golem: Stone, Lava and Ice! For the first time I added a normal map, it is baked with high poly model!