So I got an Ouya a couple of days ago and spent some time working through various issues getting stuff deployed to it from Unity. I’m fairly new to Unity and Android, so this is sort of from a noob’s perspective. Though I feel like much less of a noob now! I wrote up my experiences in tutorial form, if anybody’s interested:
http://www.stevetack.com/ouya_unity_tutorial_01.html
That first one covers the initial setup and getting to the point where you can deploy the samples to your Ouya. At the end is a link to a second shorter tutorial covering deploying your own games:
http://www.stevetack.com/ouya_unity_tutorial_02.html
The first one is somewhat PC/Windows oriented; the second is more generic.