New noob-friendly tutorial on setting up Unity for Ouya deployment

So I got an Ouya a couple of days ago and spent some time working through various issues getting stuff deployed to it from Unity. I’m fairly new to Unity and Android, so this is sort of from a noob’s perspective. Though I feel like much less of a noob now! I wrote up my experiences in tutorial form, if anybody’s interested:
http://www.stevetack.com/ouya_unity_tutorial_01.html

That first one covers the initial setup and getting to the point where you can deploy the samples to your Ouya. At the end is a link to a second shorter tutorial covering deploying your own games:
http://www.stevetack.com/ouya_unity_tutorial_02.html

The first one is somewhat PC/Windows oriented; the second is more generic.

Cool! This looks like a very helpful tutorial. Hacked my way through a few days ago. Will definitely point people towards this, thanks. :slight_smile:

These are the best tutorials I’ve yet read, thanks!

Super helpful. More clearly written than the official tutorial, and it pulls together needed information from many places.

I also had to disable driver signing enforcement in Windows 8 to complete step 3, “Set up your PC or Mac to talk to the Ouya”; this helped me: dangerismymiddlename.com