New Particle System Foam Effect

Hi there,

In the attempt of learning the new particle system I am trying to recreate the same foam effect from the bootcamp demo, however the results I got so far are not as good.

Here a comparison between the two (new system on the left, old system on the right):

I think the main difference is the ellipsoid shape whereas you can define just two axis. For the new system I had to set the angle of the cone very high (80) and have the emit from base shell to have a similar behavior but probably there is a better way of approaching it.

Do you have any suggestion?

Thank you!

1 Like

If anybody is interested, I got the same result by using a custom mesh (a cylinder) and setting Render Mode to Horizontal Billboard.

1198088--47754--$Screen Shot 2013-03-22 at 21.45.59.png

Shuriken is a very powerful system :), you just need a little bit of time to familiarize with it.