Hey im new to Unity and i have tried to create a box with a mesh collider and mesh renderer, (this is in the new bootcamp tutorial) but the character walks straight through it , could anyone help? thanks
you should use the box collider for a box type object and make sure trigger is disabled on the collider.
yes these are the settings , and the character still walks through it
yes these are the settings , and the character still walks through it
are you using a character controller or a rigidbody ? the character also needs a collider of some sort.
well im using the demo which comes with the 3.1 version of unity, the character is created and works with every object in the scene, but when i try to create a box , for example , the character runs through it