New Project. Super slow build and run? why?

As the title suggests.

Ive used unity before in the past. Build and running new projects took a matter of seconds, now, my $2500 gaming laptop is having serious issues when build & run… why is this? perhaps there are some settings i need to adjust?

It takes the longest the first time. Then after that the incremental build pipeline dramatically speeds it up.

So do a second build and see if that ends up being substantially faster.

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Also consider making an exception for your project folder in Windows Defender, as that Defender wants to look at every single file that’s made/changed, and the build process makes and changes a lot of files.

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On the money. thank you!

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Excellent suggestion. will apply this asap