I am getting a lot of new bugs in a brand new project in new unity 6…
NullReferenceException: Object reference not set to an instance of an object
UnityEngine.U2D.Animation.SpriteSkinUtility.IsUsingGpuDeformation () (at ./Library/PackageCache/com.unity.2d.animation/Runtime/SpriteSkinUtility.cs:41)
UnityEngine.U2D.Animation.DeformationManager.HasToggledGpuDeformation () (at ./Library/PackageCache/com.unity.2d.animation/Runtime/BatchedDeformation/DeformationManager.cs:134)
UnityEngine.U2D.Animation.DeformationManager.Update () (at ./Library/PackageCache/com.unity.2d.animation/Runtime/BatchedDeformation/DeformationManager.cs:125)
UnityEngine.U2D.Animation.DeformationManagerUpdater.LateUpdate () (at ./Library/PackageCache/com.unity.2d.animation/Runtime/BatchedDeformation/DeformationManagerUpdater.cs:25)