RaceCraft is back in business now that I have one last extension on my trial (and no worries about more delays, I’ve interviewed for a job and I think it went over pretty well). Since I opened Unity yesterday, here’s what I accomplished:
•Deleted a bunch of junk textures/materials
•Added waypoints to Desert1
•Added invisible walls/ceiling to Desert1
Only a matter of time now before Desert1 is finished as well as Lava1. I’m also planning on making a new model for the RaceCrafts (I’ve gotten much better at Blender), and letting you choose your color. Keep your eyes peeled!
i think his point is they shouldn’t start from a small hard point - it doesn’t look realistic (the thrust from an engine doesn’t come out a pinhole ; )
doing either grow or shrink (with fade) towards the back is fine IMO - whatever works.
Moldorma, The desert level looks like you have the wrong texture on it as the brown stripe going accross the track should be hugging the edge. And with the forest screenshot, the grass tiling needs to be setup somewhere between 50 and 100 from memory…Make sure you check out the origional packages I sent as the shader settings were set up as best they couid be…Send me betas if you want me to check them/adjust them. Looks good man!
AC
I know the desert one is wrong. If you do a top view, you can see the brown stripe outlining a whole different track. I’ll look into it. And I’ll do what you said for the forest. By the way:
•Added waypoints (and thus AI) to Forest1
•Did what DocJ and Yoggy said for the trailrenderers
EDIT: Hey Targos. I guess I deleted the original package that you sent me, and the file on Rapidshare is gone. You still have it I take it? Because I looked through my textures and none of them match up with the Desert1 track. And also, I looked back at your post for what to do to Forest1’s grass and realized that I have no idea what you’re talking about.
•Finished Water1 (all level one tracks finished!)
•Made games end after five laps
•Enlarged Lava1 for easier racing (see above)
•Increased font size for smoother fonts at high resolutions (compare above to previous)
I’m releasing a demo for the Z3 expo (www.zfgc.com/z3), but it has to be exclusive, so I can’t show you until the 21st. Targos has it for testing right now though (his version doesn’t have the enlarged lava1 nor the high-res font). The demo will include all of the first four tracks.
i looked at z3, i couldn’t find any place to view entries. i know you wouldn’t be able to play them but i was curious what types of games people were submitting.
Yeah, entries won’t be revealed until the date of the contest, but I wouldn’t expect much. Mostly 2D Zelda Fangames made in Game Maker. I mean, the site is Zelda Fan Game Central.