Tony, I’ve seen this reported by a few people but cannot replicate it myself. Seems that if searched for versus typed into the address bar differing results occur - very strange indeed - currently talking to my hosting company about it as I’m fairly sure its an anomalous warning.
Cool little site there I think you could get quite a lot of mileage out of it. I particularly like the challenge idea, you could also do little a little quiz to keep students on their toes. I don’t think I have seen that anywhere else for Unity training materials.
One suggestion I might have is to suggest problems for the student to solve. You could then point to the unity reference so that the student can develop good habits of consulting them often.
Great stuff. This is a great method for teaching. Just check out video 212, I made a comment about a mistake you made. Units per frame, not units per second.
I have not watched the introduction videos, but do you cover creating primitives? Will the viewer have that information to complete the challenges?
Tony - Thanks for checking it for me, I’ll delete my posts now if you can delete yours… least I think I can?!
Monty - I am a bit confused by your response, you say you liked the challenges, then go on to suggest a quiz and a way of suggesting problems for the students to solve - Is that not exactly what the challenge is? Please elaborate I’d love to hear your thoughts
Really nice site. I teach a lot of technical classes and this looks like a good methodology for giving students the information they need.
I particularly like the challenge section, with related modules below. Textbooks are great, but they tend to go through in a linear fashion, covering all tasks and all possible scenarios.
Some students want that linearity, while I find it cumbersome and prefer a per project learning style. This format allows for both. Would you mind if i emulate the format for teaching Cinema4D and then send my students here for Unity?
I started experimenting with videos like this on Vimeo last semester, and it was good but found not having them organized a problem.
I would suggest a few extremely simple challenges that represent classic gaming problems like camera movement. A simple move left right and follow the character for example. Upon completion, have some moderated solutions posted and explain the pluses or minuses of each solution.
I find that showing bad solutions are very helpful in learning as it exposes logic problems that may not be obvious to a beginner.
Bryan- thanks for your detailed response on this- your idea about posting bad solutions to challenges is very interesting indeed. Firstly I’m keen to introduce a login system to help users track their progress and let me do a few more personalised features but I’ve been hesitant to post any solutions at all in order to ensure that no lazy beginners can do the classic trick with tutorials where they find a tutorial on something, copy paste the code then ask how to add to it without having understood what they have so far.
I’d love it if you could send your students to the site, as it is part of ongoing research I’d like it if you could give me their / your feedback also?
I can’t actually remember writing that reply However I think what I was trying to get at was more of a pop quiz style multiple questions thing. I think why this differs from the challenges is that with the challenges students can approach it in a more leisurely fashion, whereas a quiz they forced spot to recall certain things. I think this would be helpful because it might help make a more quantifiable educational experience… although not necessarily a deep one.
So is the site safe? flim reported that AVG gave him grief about the site having a virus. Jeffrey Ian Wilson on the Unity FaceBook website says the same thing. FireFox tells me that I shouldn’t visit the site either.
I’d like to check it out, but not if there is a risk of infection to my files.
I had something like that happen to my personal site a while back, some nasty program kept injecting some malicious javascript into several html files. Perhaps just go through the html and double check there is nothing there that doesn’t belong?