New runtime and AOT Mono

Hello,

I’ve noticed that on some platforms, the new runtime doesn’t have the mono backend available anymore, even though it is listed in the documentation Unity - Manual: Scripting restrictions without any note of availability only on the old runtime.

Is adding it planned, or since you will be shipping the IL2CPP managed debugger, the need for mono on AOT platforms is not needed?

We’re planning to ship only IL2CPP as the AOT runtime with the new scripting runtime. We did not update that page in the documentation though. I’ll correct that.