New screenshots and trailer of our new FPS game coming soon

Check out our new screenshots and video at:

www.crazyrobotgames.com

you can also keep track of us on Facebook:

http://www.facebook.com/pages/Crazy-Robot-Games/250789015542

Let me know what you think! We’ve improved the graphics and game play significantly (thanks to 1.5)!

We hope to have it out soon, we have a few more levels to build!

JL

Very nice work so far. Just completing a game start to finish is much more than many people do. :slight_smile:

Are you going to bake the textures or create lightmaps for the final or keep it with the default lighting?

Good luck on the release!

We are messing/working with the lighting now, not too sure how we are going to proceed yet.

looks good, do you have multiple difficulty levels ? would be sweet if you could speed up the AI for say a hard mode. Right now the pacing reminds me a bit of Golden Eye for N64

your webpage is down. Happened meanwhile I was watching the video gameplay.
Looks great :slight_smile:

Thanks, I just checked the website, it’s working now! Also, we do have 3 levels of difficulty, hard is really hard. :slight_smile:

looks good. I can’t agree more with the above wrt lightmaps being awesome!!

Wow, that looks great. Awesome!

Thanks,

Our website just went down because we had to change service providers. We should be up later today (I hope)!

We added some REALLY cool lighting effects! I’ll post some screenshots and get a new video out soon!! I can’t believe what I can get out of a 3G phone with Unity 1.5! I’m very impressed, everything I do that I think will be too much for the phone, it actually runs great! The lighting really adds a level of dimension to the game that is astounding!

UPDATE: Website up and running!!

We have updated the screenshots and video to reflect the lighting and graphics changes. We are looking for a submission to the app store soon!

www.crazyrobotgames.com

you can also check us out on Facebook:

http://www.facebook.com/pages/Crazy-Robot-Games/250789015542

Thanks,

JL